modeling - Model looks bulky with smooth shader, don't want to subdivide further, would a normal map made from a high poly version make it look better? - Blender Stack Exchange
Export with Realtime Smooth ?
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Is there a way to smooth the mesh (imported from rhino) and maintain the outer edges? Reflections are jagged and opensubdivs changes the overall shape. : r/3dsmax
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Export with Realtime Smooth ?
How to smooth mesh - World Creation - Epic Developer Community Forums
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