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shaders - Unity HDRP transparent material back-face rendering/front face culling - Game Development Stack Exchange
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Inverse Culling Mask, draw particles only when INSIDE of semi-transparent mesh - Questions & Answers - Unity Discussions
![Dmitriy Yukhanov on X: "Did you know? Since Unity 2018.2, Canvas Renderer has a tiny but super helpful toggle: Cull Transparent Mesh! It does culls geometry of your transparent UI objects (e.g. Dmitriy Yukhanov on X: "Did you know? Since Unity 2018.2, Canvas Renderer has a tiny but super helpful toggle: Cull Transparent Mesh! It does culls geometry of your transparent UI objects (e.g.](https://pbs.twimg.com/media/EDD5TfgW4AEDSU4.png)
Dmitriy Yukhanov on X: "Did you know? Since Unity 2018.2, Canvas Renderer has a tiny but super helpful toggle: Cull Transparent Mesh! It does culls geometry of your transparent UI objects (e.g.
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Culling transparent faces that would not be visible if it were opaque - Questions & Answers - Unity Discussions
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Why do these weird textures appear in my transparent culling off shader when applied to a mesh? (More details in comment) : r/Unity3D
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