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ISO 9241-9 Evaluation of Video Game Controllers - Department of ...
ISO 9241-9 Evaluation of Video Game Controllers - Department of ...

Evolution of Game Controllers: Toward the Support of Gamers with Physical  Disabilities | SpringerLink
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities | SpringerLink

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  Aidan Kehoe, Ian Pitt, Jurek Kirakowski, and Michael Brown - Academia.edu
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation | Aidan Kehoe, Ian Pitt, Jurek Kirakowski, and Michael Brown - Academia.edu

Amazon.com: F.JOIAMLL Pawky Box Video Game Console with built-in 50,000+  games, home game console, 2 controllers, support NES/NEOGEO/DC/N64/PS1/PSP,  WiFi/LAN, best gift for kids (256GB) 64G-blue (blue-64G) : Video Games
Amazon.com: F.JOIAMLL Pawky Box Video Game Console with built-in 50,000+ games, home game console, 2 controllers, support NES/NEOGEO/DC/N64/PS1/PSP, WiFi/LAN, best gift for kids (256GB) 64G-blue (blue-64G) : Video Games

Understanding User Experience with Game Controllers: A Case Study with an  Adaptive Smart Controller and a Traditional Gamepad | SpringerLink
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad | SpringerLink

FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface  Software and Technology
FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology

A Touch-based Configurable Gamepad for Gamers with Physical Disabilities
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities

Design and Evaluation of a Hands-Free Video Game Controller for Individuals  With Motor Impairments
Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production
Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production

PDF] The Evolution of Game Controllers and Control Schemes and their Effect  on their games | Semantic Scholar
PDF] The Evolution of Game Controllers and Control Schemes and their Effect on their games | Semantic Scholar

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Usability Testing of Video Game Controllers
Usability Testing of Video Game Controllers

Human-Computer Interaction in Game Development with Python
Human-Computer Interaction in Game Development with Python

User Experience 5: User Centered Design and User Research
User Experience 5: User Centered Design and User Research

Understanding User Experience with Game Controllers: A Case Study with an  Adaptive Smart Controller and a Traditional Gamepad
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad

Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

User Experience: Beyond the Standard Controller
User Experience: Beyond the Standard Controller

Gaming Usability 101 - Situated Research
Gaming Usability 101 - Situated Research

PDF] Marrying HCI/Usability and computer games: a preliminary look |  Semantic Scholar
PDF] Marrying HCI/Usability and computer games: a preliminary look | Semantic Scholar

PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived  Virtual Reality Experiences | Semantic Scholar
PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences | Semantic Scholar

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  SpringerLink
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | SpringerLink

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size