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ISO 9241-9 Evaluation of Video Game Controllers - Department of ...
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities | SpringerLink
ISO 9241-9 Evaluation of Video Game Controllers
Evaluating Video Game Controller Usability as Related to User Hand Size
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation | Aidan Kehoe, Ian Pitt, Jurek Kirakowski, and Michael Brown - Academia.edu
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Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad | SpringerLink
FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities
Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments
Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production
PDF] The Evolution of Game Controllers and Control Schemes and their Effect on their games | Semantic Scholar
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
Usability Testing of Video Game Controllers
Human-Computer Interaction in Game Development with Python
User Experience 5: User Centered Design and User Research
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments
User Experience: Beyond the Standard Controller
Gaming Usability 101 - Situated Research
PDF] Marrying HCI/Usability and computer games: a preliminary look | Semantic Scholar
PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences | Semantic Scholar
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | SpringerLink
Evaluating Video Game Controller Usability as Related to User Hand Size